Project information
- Category: Game design
- Organization: MIT
- Project date: 08 Dec, 2020
- Team: Cierra, Javier, Maria, Yash
Overview
.re is an experience designed to reclaim conversations. Each time you rebuild the game, you have the opportunity to redesign your experience, as each of the 54 maple blocks contains questions and challenges on each side, allowing a multitude of variations every time you play. Questions are designed to be exceptionally funny while reacquainting ourselves with one another post-pandemic, rediscovering what makes closest friends and family special, and reconnecting on a more intimate level.
How .re was made!
Over eight weeks, we were challenged to take a product from concept through sales in teams of three to four. The goal was to manufacture giftable physical products to be sold at the end of the semester to celebrate graduation at the IDM annual sales gala. Teams were required to manufacture and fabricate at least 28 identical units. This project took place in the Spring of 2021, as we were beginning to see some life after a long winter of being socially distanced and isolated in the COVID-19 pandemic. Our team decided to focus product development on how to reconnect with people after a year of being apart.